Prime AVSolutions
LED Wall Rental by Prime AV Solutions

Visual

LED Wall Rental across India

Indoor P2.6/P3.9 and outdoor P4.8 LED walls in any size or shape — curved, cubes, floor LED and kinetic panels — powered by Novastar processing.

WhatsApp a producer
Rated 4.9/5 by 600+ event planners and brands
Lead time
T-5 weeks
Category
Visual
Coverage
90+ Indian cities

Key takeaway

LED Wall Rental from Prime AV Solutions includes a site recce, technical drawings, transport, installation, a full rehearsal and show-day operation by our own engineers. Every brief is quoted individually.

How we deliver LED wall rental

Creative LED is a maths problem before it is a visual one. Pixel pitch sets the minimum comfortable viewing distance — as a working rule, the distance in metres at which the image resolves cleanly is roughly the pitch in millimetres, so a P3.9 panel reads well from about four metres and a P2.6 from under three. We choose pitch from where the nearest audience actually stands and from what the content is: a logo-and-colour backdrop forgives a coarser pitch than live text or a camera that will push in on the surface. The panel grid is then drawn to native resolution so content is authored pixel-for-pixel rather than scaled.

Processing decides whether the wall looks like a screen or like a surface. Novastar MCTRL4K and Brompton Tessera SX40 handle large canvases, and the Brompton path adds the tools that matter for cameras: high refresh rates, ShutterSync to lock panel refresh to the camera shutter, and genlock so the wall and the broadcast chain share a clock. Without that, a wall sitting at a low refresh rate will show rolling bands and tearing on every camera cut even though it looks perfect to the eye. Indoor walls typically run 800 to 1,500 nits; outdoor daylight surfaces need 5,000 nits and upwards to hold an image against sun.

Creative geometry is where scenic LED earns its budget. Curved and corner builds, suspended cubes, floor tiles rated for foot traffic, transparent mesh over a set and kinetic panels on winches all come from the same panel families but each changes the rigging and the power plan. A flown wall needs a point-load calculation and a wind-load assessment outdoors, because a solid LED surface is effectively a sail and the load rises steeply with height and area. Cable dressing matters too: data and power loop through panels in a defined order, and a single ribbon cable creeping out of its socket in humidity takes out a column.

What you get

  • P1.9 to P4.8 pixel pitch
  • Curved, corner, floor & ceiling LED
  • Novastar & Brompton processing
  • Ground-stack or flown

Equipment we carry

AbsenROE VisualUniluminNovastarBrompton TechnologydisguiseResolumeBarco

Ideal for

ConferencesConcertsAward nights
LED Wall Rental setup

Get your itemised quote

Every production is quoted to your brief. We reply within 24 hours.

Specification

LED Wall Rental: technical specification

SpecificationDetail
Pixel pitch rangeP1.9 – P4.8 indoor, P4.8 – P10 outdoor
Viewing distance ruleMinimum comfortable distance in metres ≈ pixel pitch in mm
Brightness800 – 1,500 nits indoor, 5,000 – 7,500 nits outdoor daylight
Panel refresh for camera3,840 Hz or higher, with ShutterSync and genlock on Brompton
ProcessingNovastar MCTRL4K / VX1000, Brompton Tessera SX40 with Hydra calibration
Ingress protectionIP43 indoor cabinets, IP65 front and rear for outdoor builds
Power drawApproximately 150 – 350 W per square metre average, peaks higher on white
GeometryFlat, curved, corner, cube, floor-rated, transparent mesh and kinetic builds
RiggingFlown on certified motors with point-load report, or ground-stacked on goalpost frames
Spares carriedFive per cent spare panels plus receiving cards, PSUs and ribbon cables

Sizing

What size rig does your event actually need?

ScaleGuestsRecommended setup
Panel backdrop100 – 4006 m x 3 m at P3.9, ground-stacked, single processor, 18 sq m
Stage width wall400 – 1,50010 m x 5 m at P2.6 or P3.9, flown, Brompton with ShutterSync, 50 sq m
Wrapped stage design1,500 – 5,000Main plus side panels and a floor section, 120 – 180 sq m, media server playback
Immersive room200 – 800Three-wall plus floor at P2.6, edge-matched, 250 sq m, calibrated as one canvas
Festival scenic10,000+Outdoor IP65 at P4.8 – P6.9, 300 sq m+, wind-load assessed, redundant power

Scope

LED Wall Rental scope tiers

Backdrop Canvas

Conferences and award stages, up to 40 sq m of surface

  • P2.6 or P3.9 indoor panels on a ground-stacked goalpost
  • Novastar processing with native-resolution canvas mapping
  • Content playback with one operator and a hot backup machine
  • Five per cent spare panels and consumables on site
  • LED technician plus one rigger for the build
Most booked

Scenic Build

Launches, concerts and award nights, 50 – 180 sq m with shaped geometry

  • Curved, corner or multi-surface build with flown sections
  • Brompton processing with ShutterSync and genlock for cameras
  • disguise or Resolume media server with timecoded playback
  • Point-load report and certified rigging
  • Two LED technicians, a media server operator and a rigging crew

Immersive Surface

Large stage designs and immersive rooms, 200 sq m and above

  • Multi-plane design with floor LED, cubes and kinetic elements
  • Redundant processing with hot-standby servers and dual data paths
  • Full panel calibration pass for colour and brightness uniformity
  • Content pipeline support with pixel maps issued to your studio
  • Full-time crew across build, show days and strike

Crew

Who turns up on show day

  • LED technician

    Builds the panel grid, maps the canvas to native resolution and chases any dead panel, card or ribbon on sight.

  • Media server operator

    Runs disguise or Resolume, holds the content timeline against timecode and keeps a hot backup machine mirrored.

  • Rigger

    Flies the sections, checks point loads against the report and manages any kinetic or winch elements.

  • Video engineer

    Owns processing, refresh rate, ShutterSync and genlock so the wall behaves correctly on every camera.

  • Content technician

    Conforms incoming content to the pixel map, fixes aspect and colour issues and version-controls what plays.

What you receive

  • Pixel map with native canvas resolution, aspect ratio and safe areas
  • Panel grid drawing with data and power loop order
  • Point-load report and, outdoors, a wind-load assessment
  • Processor configuration record including refresh, ShutterSync and genlock settings
  • Brightness and colour calibration report across the surface
  • Content playlist with timecode cues and a backup on two drives
  • Spares inventory log and a record of any panel swapped during the run

Timeline

From enquiry to load-out

  1. T-5 weeks

    Pitch and geometry decision

    Nearest viewing distance, camera plan and content type set the pixel pitch and the panel grid.

  2. T-4 weeks

    Pixel map issue

    Your content studio receives the exact canvas resolution, aspect and safe areas so nothing is authored to be scaled.

  3. T-2 weeks

    Rigging and power sign-off

    Point-load report, wind-load assessment for outdoor builds and the power schedule go to the venue.

  4. Show day −2 to −1

    Build and calibration

    Panels built, data and power looped, canvas mapped, then a brightness and colour calibration pass across the surface.

  5. Show day −1

    Camera check

    Refresh, ShutterSync and genlock verified live through the actual cameras, with content on screen.

  6. Show day to +6 hours

    Show and strike

    Operated through the show with spares on hand, then de-rigged panel by panel into cases in build order.

Risk control

What goes wrong, and how we stop it

  • What can go wrong

    The wall looks flawless to the eye but shows rolling bands on every camera.

    How we prevent it

    Run panels at 3,840 Hz or higher and lock ShutterSync and genlock to the camera chain, then verify through the actual cameras before the show, not at rehearsal.

  • What can go wrong

    Content authored at 1920 x 1080 is stretched onto a non-standard canvas and every logo distorts.

    How we prevent it

    The pixel map goes to the content studio at T-4 weeks with exact resolution and safe areas, and we conform and review every file before build day.

  • What can go wrong

    Humidity works a ribbon cable loose and a column of panels goes dark mid-show.

    How we prevent it

    Cables are dressed and strain-relieved at build, connections are reseated after the first full power cycle, and five per cent spare panels and cards are on site.

  • What can go wrong

    An outdoor flown wall becomes a sail and the wind load exceeds the structure's rating.

    How we prevent it

    A wind-load assessment is run against panel area and trim height, with a documented wind speed at which the wall is lowered or the show pauses.

  • What can go wrong

    The front row sits three metres from a P4.8 panel and sees pixels rather than an image.

    How we prevent it

    Pitch is chosen from the real nearest-audience distance, and where seating cannot move we specify a finer pitch for the lower sections only.

  • What can go wrong

    Average power is calculated from the spec sheet and the breaker trips on a full-white frame.

    How we prevent it

    Distribution is sized for peak draw on white content, not average, with phases balanced across the panel grid and content peak-limited where sensible.

Honest comparison

Is this the right choice for your event?

  • Projection instead of LED for a stage backdrop
    Our verdict

    Projection is far cheaper per square metre for very large surfaces and looks beautiful on texture. LED wins whenever there is ambient light, a camera, or performers who would walk through a projector beam.

  • A coarser pixel pitch to save budget
    Our verdict

    Often the right call. If the nearest viewer is eight metres away and the content is graphics rather than text, P4.8 looks identical to P2.6 at a fraction of the cost. It only fails when a camera pushes in.

  • Ground-stacking instead of flying the wall
    Our verdict

    Ground stacks are cheaper, faster and avoid a rigging sign-off. The trade-off is a visible frame, a higher bottom edge and lost stage depth, which matters on a set but not behind a lectern.

  • Buying a small wall outright instead of renting
    Our verdict

    For a venue or a brand running weekly events, ownership pays back within a year or two. For anything less frequent, rental covers the processing, the spares, the calibration and the crew that a purchased wall quietly needs.

Process

How we deliver

01

Brief & recce

We visit the venue, map power and rigging, and understand your show flow.

02

Design & quote

CAD plans, 3D previews and an itemised quote within 24 hours.

03

Build & rehearse

Load-in, system tuning, content checks and full technical rehearsal.

04

Show & strike

Show-caller-led execution, then a quick, clean load-out.

Locations

LED Wall Rental by city

FAQ

LED Wall Rental: FAQs

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